AI Insights · Timothy · October 2021
Top 5 Physics Puzzle Games on iOS in Europe Q3 2021
Explore the performance of the top 5 physics puzzle games on the iOS platform in Europe during Q3 2021, including trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 physics puzzle games on the iOS platform in Europe showcased diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each app fared:
Angry Birds 2, developed by Rovio Entertainment Oyj, saw notable fluctuations in its weekly revenue, peaking at approximately $163K in the last week of July. Weekly downloads for the game reached their highest point at 123K in early August. The number of weekly active users also showed a positive trend, peaking at approximately 1.4M in early August before stabilizing around 1.26M by the end of September.
Cut the Rope from ZeptoLab UK Limited experienced a gradual decline in weekly downloads, starting from around 50K in late June and dropping to roughly 27K by the end of August. Despite the drop in downloads, weekly revenue remained relatively stable, fluctuating between $2.6K and $3.7K throughout the quarter. Weekly active users also saw a decrease, falling from around 119K in late June to about 90K by the end of August, before rising slightly to 106K in mid-September.
Couples Yoga, published by Voodoo, exhibited a sharp increase in weekly downloads, peaking at 63K in mid-August before dropping drastically to about 3.9K in early September. The game's weekly revenue also saw a significant rise, reaching $115 in late August. Weekly active users mirrored the download trend, rising to approximately 164K in mid-August and then declining to around 59K by early September.
Mr Bullet - Shooting Game by Lion Studios showed a consistent increase in weekly downloads, peaking at 51K in early August. Weekly revenue, however, remained relatively flat, fluctuating between $390 and $820 throughout the quarter. The number of weekly active users saw a peak of approximately 143K in early August before gradually declining to around 71K by the end of September.
The Superhero League, also by Lion Studios, demonstrated a downward trend in weekly downloads, starting from around 46K in late June and dropping to roughly 18K by mid-September. Weekly revenue for the game was modest, peaking at $231 in late July. Weekly active users showed a similar downward trend, starting at about 159K in late June and decreasing to approximately 100K by mid-September.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower's website.